Talent Points left51
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Balance0
Feral Combat0
Restoration0

Spend up to 51 talent points across the Druid's three trees, Balance, Feral Combat, Restoration, exactly as the WoW: Forever talent window allows. Every talent, rank, row requirement and tooltip comes from the game client's own data (build 1.60.1.70532, October 21, 2026), not from Classic or beta guesses.

How the Druid talent calculator works

You get 51 points at level 60, one per level from 10. Rows unlock at 5, 10, 15, 20, 25 and 30 points in that tree, and an arrow means the talent above must be at max rank. The Druid's one-point gold medal talents are Wild Growth, Swiftmend, Gift of the Earthmother, Nature's Swiftness, Nature's Splendor, Insect Swarm, Nature's Grace, Moonkin Form, Feral Charge, Primal Bite, Shifting Power, Leader of the Pack, Berserk. The bar shows the level your build needs, including the Legacy perk Talented. More on the rules on the WoW Forever talent calculator page.

Druid Balance talents

TalentRanksNeedsAt max rank
Improved Wrath5–Reduces the cast time of your Wrath spell by 0.5 sec and its Mana cost by 50%.
Genesis5–Increases the periodic damage and healing done by your spells and abilities by 5%.
Moonglow35 in BalanceReduces the Mana cost of your damaging spells by 25%.
Improved Moonfire25 in BalanceIncreases the damage and critical strike chance of your Moonfire spell by 10%.
Nature's Majesty25 in BalanceIncreases your critical strike chance with spells and melee attacks by 4%.
Nature's Reach25 in BalanceIncreases the range of your offensive Balance spells by 20% and improves your chance to hit by 4%.
Improved Entangling Roots310 in BalanceIncreases the damage done by your Entangling Roots spell by 75%, and its victims can take up to 75% more damage without interrupting the effect.
Nature's Splendor110 in BalanceIncreases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.
Insect Swarm115 in BalanceThe enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 sec.
Vengeance515 in BalanceIncreases the critical strike damage bonus of your Arcane and Nature spells by 100%.
Improved Starfire515 in BalanceReduces the cast time of Starfire by 0.5 sec and Starfire has a 15% chance to stun its target for 3 sec.
Overgrowth220 in BalanceIncreases the maximum number of targets you may have affected by Entangling Roots by 2.
Nature's Grace120 in BalanceAll non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 sec.
Eclipse320 in BalanceYour Wrath spell reduces the cast time of your next 2 Starfire spells by 0.5 sec. Stores up to 4 charges. Lasts 15 sec.
Moonfury525 in BalanceIncreases the damage done by your Arcane and Nature spells by 10%.
Moonkin Form130 in BalanceShapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their spell Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Druid Feral Combat talents

TalentRanksNeedsAt max rank
Ferocity5–Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 5 Rage or Energy.
Heart of the Wild5–Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%.
Feral Swiftness25 in Feral CombatIncreases your movement speed while in Cat Form by 30%, and increases your chance to Dodge by 4%.
Feral Instinct35 in Feral CombatIncreases damage done by your Swipe ability by 30% and reduces the chance enemies have to detect you while Prowling as if you were 3 levels higher.
Brutal Impact25 in Feral CombatIncreases the stun duration of your Bash and Pounce abilities by 1 sec and reduces the cooldown of Bash by 30 sec.
Thick Hide35 in Feral CombatWhile in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 3 additional base Armor per level and another 2 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
Shredding Attacks310 in Feral CombatReduces the Energy cost of your Shred ability by 18 and reduces the Rage cost of your Lacerate ability by 3.
Savage Fury210 in Feral CombatIncreases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 10%.
Feral Charge110 in Feral CombatRequires Bear Form, Dire Bear Form Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec.
Sharpened Claws210 in Feral CombatIncreases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 6%.
Shifting Power115 in Feral CombatInstantly convert — Mana into — Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.
Primal Bite115 in Feral CombatBite the target, dealing 100% normal damage plus 26 and generating a high amount of threat.
Predatory Strikes315 in Feral CombatIncreases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 150% of your level.
Blood Frenzy215 in Feral CombatGives you a 100% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 100% chance to add an additional Combo Point.
Improved Shifting Power220 in Feral CombatReduces the cooldown of your Shifting Power spell by 8 sec.
Leader of the Pack120 in Feral CombatWhile in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the melee and ranged Critical Strike chance of all party or raid members within 45 yards by 3%.
Natural Instinct220 in Feral CombatIncreases the critical strike damage bonus of your melee abilities by 20% and increases your spell healing by 25% of your Intellect.
Natural Reaction525 in Feral CombatIncreases your dodge chance by 5%, and gives you a 100% chance to gain 5 Rage each time you dodge.
Rend and Tear525 in Feral CombatIncreases damage done by your melee abilities on Bleeding targets by 10%.
Berserk130 in Feral CombatRequires Cat Form, Bear Form, Dire Bear Form Causes your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.

Druid Restoration talents

TalentRanksNeedsAt max rank
Nature's Focus5–Gives you a 70% chance to avoid interruption caused by damage while casting Arcane and Nature spells.
Furor5–Gives you a 100% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 100% of the Energy you had when last in Cat Form, plus 10 Energy per second spent outside Bear Form or Dire Bear Form, up to 100 Energy.
Naturalist55 in RestorationReduces the cast time of your Healing Touch spell by 0.5 sec and increases all damage you deal by 5%.
Subtlety35 in RestorationReduces the threat generated by your Nature and Arcane spells by 30%.
Natural Shapeshifter35 in RestorationReduces the mana cost of all shapeshifting by 30%.
Reflection310 in RestorationAllows 50% of your Mana regeneration to continue while casting.
Gift of Nature510 in RestorationIncreases the effect of all your healing spells by 10%.
Gift of the Earthmother110 in RestorationReduces the global cooldown by 0.5 seconds on your Rejuvenation, Swiftmend, and Wild Growth spells.
Tranquil Spirit515 in RestorationReduces the mana cost of your Healing Touch and Tranquility spells by 10%.
Improved Rejuvenation315 in RestorationIncreases the effect of your Rejuvenation spell by 15%.
Swiftmend115 in RestorationInstantly heals a target with an active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of one of those spells.
Nature's Swiftness120 in RestorationWhen activated, your next Nature spell becomes an instant cast spell.
Living Spirit320 in RestorationIncreases your Spirit by 15%.
Improved Tranquility220 in RestorationReduces threat caused by Tranquility by 100% and its cooldown by 60%.
Improved Regrowth525 in RestorationIncreases the critical effect chance of your Regrowth spell by 50%.
Wild Growth130 in RestorationHeals the target and their party for — over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.

About this data

Talent trees, ranks, row requirements, prerequisites and tooltip numbers are read from the WoW: Forever client tables for build 1.60.1.70532. Where a tooltip number depends on your character, for example a percentage of your attack power, we show the formula instead of a made-up number. Blizzard can still change talents in hotfixes; when a new build ships we regenerate the calculator from the new data.

Read every change to the class in our WoW Forever Druid guide, compare classes on the classes page, or open another class below.

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Sources

Facts on this page come from the sources below: official Blizzard posts unless marked as a secondary source. If Blizzard changes something, we update the page and the date above.