Talent Points left51
Spent0
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Discipline0
Holy0
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Spend up to 51 talent points across the Priest's three trees, Discipline, Holy, Shadow, exactly as the WoW: Forever talent window allows. Every talent, rank, row requirement and tooltip comes from the game client's own data (build 1.60.1.70532, October 21, 2026), not from Classic or beta guesses.

How the Priest talent calculator works

You get 51 points at level 60, one per level from 10. Rows unlock at 5, 10, 15, 20, 25 and 30 points in that tree, and an arrow means the talent above must be at max rank. The Priest's one-point gold medal talents are Shadowform, Vampiric Embrace, Silence, Mind Flay, Penance, Power Infusion, Soul Warding, Inner Focus, Prayer of Mending, Spirit of Redemption, Binding Heal, Holy Nova. The bar shows the level your build needs, including the Legacy perk Talented. More on the rules on the WoW Forever talent calculator page.

Priest Discipline talents

TalentRanksNeedsAt max rank
Power in Light5–Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.
Wand Specialization2–Increases your damage with Wands by 25%.
Twin Disciplines5–Increases the damage and healing of your instant cast spells by 5%.
Silent Resolve35 in DisciplineReduces the threat generated by your spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%.
Holy Precision35 in DisciplineImproves your chance to hit with Holy spells by 18%.
Mental Strength55 in DisciplineIncreases your total Intellect by 10%.
Martyrdom25 in DisciplineGives you a 100% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
Mental Agility310 in DisciplineReduces the mana cost of your Smite, Holy Fire, and instant cast spells by 10%.
Inner Focus110 in DisciplineWhen activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.
Improved Power Word: Shield310 in DisciplineIncreases the damage absorbed by your Power Word: Shield by 20%.
Meditation310 in DisciplineAllows 50% of your Mana regeneration to continue while casting.
Improved Inner Fire315 in DisciplineIncreases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.
Improved Mana Burn215 in DisciplineReduces the casting time of your Mana Burn spell by 1 sec.
Soul Warding115 in DisciplineReduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.
Penance120 in DisciplineLaunches a volley of holy light at the target, causing — Holy damage to an enemy, or — healing to an ally, instantly and every 1 sec for 2 sec.
Renewed Hope520 in DisciplineYour heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.
Divine Aegis325 in DisciplineYour non-periodic critical heals create a protective shield on the target, absorbing 15% of the amount healed. Shields up to 20 × your level damage and lasts 12 sec.
Power Infusion130 in DisciplineInfuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.

Priest Holy talents

TalentRanksNeedsAt max rank
Twilight Focus3–Gives you a 70% chance to avoid interruption caused by damage while casting any spell.
Improved Renew3–Increases the amount healed by your Renew spell by 15%.
Holy Specialization5–Increases the critical effect chance of your Holy spells by 5%.
Spell Warding55 in HolyReduces all spell damage taken by 10%.
Divine Fury55 in HolyReduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.5 sec.
Holy Nova110 in HolyCauses an explosion of holy light around the caster, causing — Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for —. These effects cause no threat.
Blessed Recovery310 in HolyAfter being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 25% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
Inspiration310 in HolyYour non-periodic critical heals increase your target's Armor by 25% for 15 sec.
Holy Reach215 in HolyIncreases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%.
Improved Healing315 in HolyReduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 15%.
Searing Light215 in HolyIncreases your Holy damage done by 5%, and gives a 10% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.
Binding Heal115 in HolyHeals a friendly target and the caster for —. Low threat.
Litany of Light220 in HolyWhen you cast a healing spell, gain Mana equal to 10% of the base cost of the spell if your previous heal was a different spell.
Spirit of Redemption120 in HolyUpon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
Spiritual Guidance520 in HolyIncreases your spell healing by up to 25% of your total Spirit and your spell damage by up to 8% of your total Spirit.
Spiritual Healing325 in HolyIncreases the amount healed by your spells by 10%.
Prayer of Mending130 in HolyPlaces a spell on the target that heals them for — the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.

Priest Shadow talents

TalentRanksNeedsAt max rank
Shadow Focus5–Improves your chance to hit with Shadow spells by 5%.
Blackout5–Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.
Spirit Tap5–Gives you a 100% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.
Improved Mind Blast55 in ShadowReduces the cooldown of your Mind Blast spell by 2.5 sec.
Improved Shadow Word: Pain25 in ShadowIncreases the duration of your Shadow Word: Pain spell by 6 sec.
Shadow Reach25 in ShadowIncreases the range of your offensive Shadow spells by 20%.
Improved Psychic Scream210 in ShadowReduces the cooldown of your Psychic Scream spell by 4 sec.
Mind Flay110 in ShadowAssault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%.
Improved Mind Flay210 in ShadowEach instance of damage of Mind Flay deals 20% more damage than its previous instance of damage.
Dark Inspiration515 in ShadowYour Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 15% for 10 sec.
Vampiric Embrace115 in ShadowAfflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.
Shadow Weaving315 in ShadowYour Shadow damage spells have a 100% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times.
Silence120 in ShadowSilences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.
Devouring Contagion220 in ShadowReduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague is active spreads it, jumping to 2 nearby enemies within 10 yds for the remaining duration.
Early Demise225 in ShadowIncreases Shadow Word: Death's critical strike chance on targets at or below 20% health by 30%.
Darkness525 in ShadowIncreases your Shadow damage done by 10%.
Shadowform130 in ShadowAssume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.

About this data

Talent trees, ranks, row requirements, prerequisites and tooltip numbers are read from the WoW: Forever client tables for build 1.60.1.70532. Where a tooltip number depends on your character, for example a percentage of your attack power, we show the formula instead of a made-up number. Blizzard can still change talents in hotfixes; when a new build ships we regenerate the calculator from the new data.

Read every change to the class in our WoW Forever Priest guide, compare classes on the classes page, or open another class below.

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Sources

Facts on this page come from the sources below: official Blizzard posts unless marked as a secondary source. If Blizzard changes something, we update the page and the date above.